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JOURNAL PUBLICATIONS

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민지원, 최진아, 최무성, 이문환. (2025). 레이더 센서 기반 1인 가구 생활 모니터링 시스템. Design Works, 8(1), 65-77.
Dajeong Jang, Han-Jong Kim, Kyungah Choi. (2024). Enhancing Student Learning in Virtual Classrooms: Effects of Window View Content and Time of Day. IEEE Access, vol. 12, pp. 152630-152638.
하정수, 우종범, 김한종. (2023). 가상현실 쇼룸에서 3D 모델의 사실성이 소비자 반응 요인에 미치는 영향. 커뮤니케이션 디자인학연구, 85, 392-407.
김한종, 남택진. (2022). 사용 경험 이해를 위한 온라인 리뷰 분석 지원 도구의 개발과 적용- 공기청정기 제품을 중심으로 -. 디자인융복합연구(구.인포디자인이슈), 21(1), 63-81. Woojin Choi, Moon-Hwan Lee. (2022). Let’s Study Together: Designing “Study-With-Me” System with the Concept of Social Translucence [사회적 반투명성을 활용한 온라인 그룹 학습 시스템 개발에 대한 연구]. Archives of Design Research, 35(4), 325-341.
 한국디자인학회 2022 최우수논문 Han-Jong Kim, Moon-Hwan Lee, Tek-Jin Nam. (2021). Deriving Design Requirements and Conceptual Scenarios of Temporary Negative Pressure Isolation Wards for Infectious Diseases [감염병 대응 임시음압격리병동의 디자인 요구사항 도출 및 콘셉트 시나리오 탐색]. Archives of Design Research, 34(3), 137-153. Moon-Hwan Lee, Hyeok-Min Lee, Sung-Taek Chung. (2021). Are You Watching Me?: The Design of a Video-based Learning Management System Using Learners' History Data [학습자 히스토리를 활용한 녹화 영상 기반 수업 지원 시스템 디자인에 대한 연구]. Archives of Design Research, 34(4), 225-239.
Moon-Hwan Lee. (2020). User-Adaptive Data Visualization in Daily Context through Everyday Objects . Archives of Design Research, 33(1), 5-15. Yunwoo Jeong, Han-Jong Kim, Hyungjun Cho, Tek-Jin Nam. (2020). M. Integrator: a maker’s tool for integrating kinetic mechanisms and sensors. International Journal on Interactive Design and Manufacturing (IJIDeM), 14(1), 271-283.
Moon-Hwan Lee. (2019). Challenges of Designing with Open Data: The Case of Cultural Data. Archives of Design Research, 32(3), 57-73.
Moon-Hwan Lee. (2018). A Study on Citizens’ Public Report Application Usage. Archives of Design Research, 31(3), 49-67. Moon-Hwan Lee, Yea-Kyung Row, Oosung Son, Uichin Lee, Jaejeung Kim, Jungi Jeong, Seungryoul Maeng, and Tek-Jin Nam (2018). Flower-Pop: Facilitating casual group conversations with multiple mobile devices. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 1(4), 1-24.